Lavazza Enters The Metaverse with Lavazza Arena!

2022-10-01 04:10:20 By : Mr. Laptop Parts Speed

Premium Italian coffee brand Lavazza launched a game on Roblox to raise environmental awareness among younger generations

Lavazza has officially entered the metaverse by launching a soccer video game designed to raise awareness among younger generations about one of the most urgent environmental issues, deforestation. Lavazza Arena the newly launched video game on Roblox, enables the community to have fun and at the same time understand the extent of the phenomenon: everyday, the Amazon Forest is losing over a million trees, equivalent to the area of a soccer field every 20 seconds.

Lavazza is well known for its dynamic and innovative communication but also for preserving a heritage that goes back over 120 years. It is vital for the brand to monitor new idioms, styles and communication channels so that it can talk about projects and issues of interest to the community, because innovation is a key value for the company. For Lavazza, all its communication activities are designed to create an emotional, value-inspired bond with consumers, going beyond the brand itself to engage and stimulate thought, as in this case with a young Gen-Z audience. The company firmly believes in involving the new generations by using various platforms - digital, experiential events, music - to stimulate dialogue on cultural and social topics relevant to the community.

Well aware of today's environmental problems and the urgent need to make as many people as possible aware of the serious situation in the Amazon rainforest, Lavazza wants to help young people understand this issue by engaging them on Roblox with an entertaining soccer video game and using straightforward and emotionally-involving language. The game was inspired by one of Lavazza Foundation's many projects, working in this specific case with Cesvi to support native communities in the reforestation of the Peruvian Amazon, in Tambopata province in the Madre de Dios region.

Lavazza Arena is a virtual world to discover and explore, completely different from an ordinary soccer field. Players enter and find themselves on a completely 'clean' field. Once there, they can start participating in the various areas in the Arena: the more matches they play, the more the game map fills up again with green spaces, nature and trees. Players can compete on the field or simply have fun in the Practice Area, where various practice drills will put their skills to the test.  Alternatively, they can spend time in the Lavazza Cafè or in the Learning Area, where they can find out about deforestation issues. Amazon-specific skins and power-ups are also available to personalize your avatar.

Beginning on September 5th , Global Amazon Day, Lavazza partnered with two football legends – Claudio Marchisio and Giorgio Chiellini – who were special guests during the live Twitch streams of Marcy7 and ilGattoSulTubo, to challenge all the participating gamers who joined. Also involved in the launch were the game's creators Queen_Giorgia and OwengeJuiceTV, who explored the Lavazza Arena and organized a full-fledged tournament with their community during a live Twitch stream, and Slends and Rupthy, who utilized TikTok to share their experiences in this new Roblox world created by Lavazza.

The initiative grew out of an idea by We Are Social, which provided the strategy, creativity and production. The game was developed by Dubit. For more information, visit https://www.roblox.com/games/10827143707/Lavazza-Arena .

In 2004, the Company set up the non-profit Giuseppe e Pericle Lavazza Foundation to coordinate and manage sustainability projects. Today, the Foundation supports and finances, both independently and through public and private partnerships, 32 projects in 20 countries across three continents, benefiting over 136,000 coffee growers. The main goal of the projects supported by the Lavazza Foundation is to improve coffee yield and quality, promoting both entrepreneurship among growers and improvements in their living standards. In the last few years, the Lavazza Foundation has stepped up the development of projects that support reforestation, a growing problem in all coffee producing countries. In partnership with non-governmental organizations and international institutions, the Foundation is now active on this front in Ethiopia and Peru with specific initiatives, and in Cuba , Haiti , Dominican Republic and Colombia with sustainability projects involving reforestation, among other things. In this way, the Lavazza Foundation has so far enabled the planting of over 15 million coffee bushes (2015-2020).

This project will plant 1,000 walnut trees a year to restore the Amazon rainforest ecosystem. The collaboration has so far enabled the protection of over 30,000 hectares of forest and four local communities, the reforestation of 295 hectares of land and the improvement of the nutrition and socio-economic conditions of 570 people in native communities.

Lavazza, founded in Turin in 1895, has been owned by the Lavazza family for four generations. Today the Group is one of the leading players on the global coffee scene, with turnover of over € 2.3 billion and a portfolio of top brands that lead their respective markets, such as Lavazza, Carte Noire, Merrild and Kicking Horse. It is active in all business sectors and has operations in 140 markets, with 9 manufacturing plants in 6 countries and over 4,200 collaborators all over the world. The Group's global presence is the result of over 125 years of growth and the more than 30 billion cups of Lavazza coffee produced every year are a testament to a remarkable success story, with the goal of continuing to offer the best coffee possible, in all forms, by focusing on every aspect of the supply chain, from the selection of the raw material to the product in the cup.

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East Side Games Group (TSX: EAGR) (OTC: EAGRF) (" ESGG " or the " Company "), Canada's leading free-to-play mobile game group, in collaboration with Universal Games and Digital Platforms, announced today the worldwide launch of The Office: Somehow We Manage on iOS and Android. The free-to-play idle game is inspired by NBC's critically acclaimed, Emmy® Award-winning U.S. version of The Office which is now streaming exclusively on Peacock.

Watch the launch trailer here .

" The Office: Somehow We Manage offers players the chance to immerse themselves in iconic moments from the series and connect with their favorite characters like never before," said Darcy Taylor , Chief Executive Officer of ESGG. "Fans of The Office will absolutely feel the nostalgia through this new game."

" The Office: Somehow We Manage reimagines the cast as vibrant, animated characters for the first time, bringing a fresh new experience to The Office fans everywhere," said Jim Molinets , SVP of Production, Universal Games and Digital Platforms. "The game will transport players into well-known and hilarious episodes that have resonated with so many over the years and let them 'clock in' even more time with their favorite Dundler Mifflin employees."

The Office: Somehow We Manage will allow fans to relive memorable moments from the show like they've never seen them before - animated, all while tapping their way to record profits to save the Scranton Branch from downsizing. Featuring accessible gameplay for all types of players, this narrative idle tapper will give players the chance to unlock and upgrade iconic characters and their desks all the while participating in monthly special events for additional in-game rewards.

COLLECT ICONIC CHARACTERS IN GAME Tap, upgrade, and build desks for favorite characters from the hit NBC comedy The Office , including Prison Mike, Farmer Dwight, Pretzel Day Stanley, and of course, Three Hole Punch Jim, all appearing in animated form for the first time.

RELIVE MEMORABLE EPISODES FROM THE OFFICE [U.S.] Click through memorable episodes in this free-to-play game, like "The Dundies" and "Dinner Party." Take a seat in Michael's office, get in line for Pretzel Day, or spend the weekend at Schrute Farms. Oh, and watch out for Kevin's famous chili! Additional episodes from all nine seasons of the show will be added to the game on a regular basis.

SPECIAL EVENTS In-game events will introduce new versions of characters and more memorable moments, along with weekly and monthly special events inspired by elements from the show.

EARN IN-GAME REWARDS TO KEEP THE BRANCH AFLOAT Manage Dunder Mifflin Scranton with the help of the whole branch! Get new leads and tap away as the in-game rewards start rolling in. Just make sure Michael doesn't spend the surplus on a new plasma TV!

Players can now run the world's best mid-size regional paper company branch in The Office: Somehow We Manage , available now on iOS and Android.

Visual assets for the game, including key art and logos, can be found in the online press kit .

ABOUT EAST SIDE GAMES GROUP

East Side Games Group (formerly operating under the name "LEAF Mobile Inc.") is a leading free-to-play mobile game group, creating engaging games that produce enduring player loyalty. Our studio groups entrepreneurial culture is anchored in creativity, execution, and growth through licensing of our proprietary Game Kit software platform that enables professional game developers to greatly increase the efficiency and effectiveness of game creation in addition to organic growth through a diverse portfolio of original and licensed IP mobile games that include: Archer: Danger Phone, Bud Farm Idle Tycoon, Cheech & Chong Bud Farm , The Goldbergs: Back to the 80s, It's Always Sunny: The Gang Goes Mobile and Trailer Park Boys Grea$y Money , RuPaul's Drag Race Superstar and T he Office: Somehow We Manage .

We are headquartered in Vancouver, Canada and our games are available worldwide on the App Store and Google Play. For further information, please visit: www.eastsidegamesgroup.com and join our online communities at LinkedIn , Twitter , Facebook , and Instagram .

Additional information about the Company continues to be available under its legal name, LEAF Mobile Inc., at www.sedar.com .

ABOUT NBC'S THE OFFICE

Produced by Universal Television in association with Deedle-Dee Productions and Reveille Productions, The Office is a groundbreaking mockumentary television series that follows the daily lives of the employees of the Scranton branch of Dunder Mifflin, a fictional paper company. All nine seasons of the Emmy® Award-winning series are available exclusively on Peacock.

Peacock is NBCUniversal's streaming service. Peacock delivers a world-class slate of exclusive originals, on-demand libraries of hit TV shows, plus critically acclaimed films from the vaults of Universal Pictures, Focus Features, DreamWorks Animation, Illumination and Hollywood's biggest studios. In addition, Peacock taps into NBCUniversal's unmatched ability to deliver a broad range of compelling topical content across news, sports, late-night, Spanish-language and reality. NBCUniversal is a subsidiary of Comcast Corporation.

ABOUT UNIVERSAL GAMES AND DIGITAL PLATFORMS

Universal's Games and Digital Platforms group leverages the vast portfolio of IP and characters from NBCUniversal. The Games and Digital Platforms group is a business unit of Universal Brand Development, which is chartered with globally expanding the company's intellectual properties, franchises, characters and stories through innovative physical and digital products, content, and consumer experiences. The company's extensive portfolio includes properties created by Universal Pictures, Illumination, DreamWorks Animation and NBCUniversal Television and Streaming. Universal Brand Development is part of NBCUniversal, a subsidiary of Comcast Corporation. www.universalbranddevelopment.com .

Certain statements in this release are forward-looking statements, which reflect the expectations of management regarding the proposed transactions described herein. Forward-looking statements consist of statements that are not purely historical, including any statements regarding beliefs, plans, expectations or intentions regarding the future. Such statements are subject to risks and uncertainties that may cause actual results, performance or developments to differ materially from those contained in the statements. No assurance can be given that any of the events anticipated by the forward-looking statements will occur or, if they do occur, what benefits the Company will obtain from them. These forward-looking statements reflect management's current views and are based on certain expectations, estimates and assumptions which may prove to be incorrect. A number of risks and uncertainties could cause our actual results to differ materially from those expressed or implied by the forward-looking statements, including factors beyond the Company's control. These forward-looking statements are made as of the date of this news release.

SOURCE East Side Games Group

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Organization Migrates Competitive Region to North America from Europe

Dignitas, the esports vertical of New Meta Entertainment, Inc. (NME), has today announced its Rocket League roster for the 2022-23 Rocket League Championship Series season. Andres "Dreaz" Jordan Andrew "Andy" Nolan, and Robbie "Delta" Zager will form this exciting young North American roster. This move reaffirms Dignitas' commitment to fans in the North American region, and creates new opportunities for the organization to elevate live fan engagement across multiple Rocket League Esports events in 2023. NFL Running Back and Dignitas content creator Boston "B0ston." Scott will continue to serve as the roster's substitute player.

Andres "Dreaz" Jordan , 16, has already experienced massive successes with G2 Esports and OpTic Gaming, securing his first Regional Title at just 15 years old. Andrew "Andy" Nolan will join his first historic Rocket League organization under Dignitas, and has his eyes set on victory at the top level. Robbie "Delta" Zager will round out the team, bringing the dependable consistency that will create the space the team will need.

Dignitas has a storied history of competing in Rocket League, and has won a Championship every year since entering the space in 2018. In addition to competing on the biggest stages, the organization has made the NA fans a priority, holding events at Philadelphia Sixers games, watch parties in Las Vegas , at live competitions for RLCS fans in Los Angeles and Dallas .

The move to NA allows Dignitas to take advantage of its two Verizon 5G Gaming Centers, located in Los Angeles, CA and Newark, NJ . North American Rocket League fans can look forward to Dignitas' continued commitment to providing the most compelling digital content and on the ground experiences.

"We are thrilled to announce our North American Rocket League roster," said Michael Prindiville , CEO of New Meta Entertainment, Inc. and Dignitas. "Simply put, we know how to make Rocket League in North America a fan-first esport, and fans deserve to be treated like the best fanbase in esports. Dignitas does it better than anyone else."

In addition to the competitive team, Dignitas has an extensive roster of Rocket League content creators to engage fans, including Nikki "NikkiJustine" Solieri, Demetra "TigerQueen" Green, Maximilian "MK" Kruger and Sameer "Sam" Zuhair Mubder Jassim.

Dignitas, one of esports' most historic brands, was founded in the United Kingdom in 2003. Since its acquisition by Harris Blitzer Sports & Entertainment in 2016, Dignitas has expanded globally to twelve different countries including North America , South America , Europe and Asia . Dignitas is home to thirty-five World Champions in ten different esports titles.

Dignitas Rocket League will kick-off their RLCS season on Friday, September 30, 2022 when the team takes on the Open Qualifier with all 490 other hopefuls. Dignitas will produce a custom stream for fans to follow the team's first journey. Fans can catch the action at Twitch.tv/Dignitas, and follow the team on Twitter @DignitasRL, @dreazuh, @AndyRL_ and @DeltaRL5.

Media contact: Jen Franklin 345753@email4pr.com 866-201-8538

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XT.COM has listed Q2 in the main Metaverse Zone and has opened trading for the Q2USDT trading pair at 2022-09-27 02:00 (UTC).

Q2 tokens are for decentralized governance of the Players' DAO. Q2s empower players, streamers, developers, and token holders with the opportunity to own and govern the future of video games and gaming in the metaverse.

Quarters and Q2s are a two-token buy-and-burn system, where Q2s are the decentralized governance token for the Players' DAO. The Q2 token-holder community can vote on grant opportunities for game developers and crowdfund specific game projects.

Pocketful of Quarters (POQ), one of the world's biggest blockchain gaming projects with over 100 titles and 2M wallets and players to date, has the first compliant and interoperable videogame currency for the metaverse. Quarters are a patented cross-game, cross-platform digital currency enabled by blockchain technology. Tokens that move across games mean flexibility for both players and developers, enabling a multiplier effect on games played and expansion of their social communities. 15% of the revenue of all Quarters sales is distributed to Q2 holders, via buy & burn.

XT.COM will continue to further strengthen its battle-hardened crypto listing strategies to improve the trading options for all of its users. Everyone is encouraged to indulge in Q2 trading seamlessly anytime, anywhere without any limitations. As promised, XT.COM will continue welcoming projects for crypto listings and achieve parallel growth with them.

Pocketful of Quarters (POQ) is a gamer- and developer-focused technology company that helps transition videogames from servers to blockchain. POQ has created Quarters, a patented cross-game, cross-platform digital currency enabled by blockchain tech. Tokens that move across games means flexibility for both players and developers, enabling a multiplier effect on games played and significant expansion of their social communities. Quarters are fully regulatory compliant and are designed only for gameplay, with no speculative value. In addition to seamless transfer of tokens across hundreds of games across genres, POQ's patented Zero-Click technology enables players to earn and spend Quarters simply by taking actions within games.

The company also recently launched its Q2 token. Quarters and Q2s are a two-token buy-and-burn system, where Q2s are the decentralized governance token for the Players' DAO. The Q2 token-holder community can vote on grant opportunities for game developers and crowdfund specific game projects. The DAO empowers all participants with the opportunity to own and govern the future of video games and gaming in the metaverse.

Backed by an all-star team of investors and advisors like Tim Draper (Draper Associates), Michelle Phan (Co-Founder of Ipsy) and Chris Cross (Formerly of Blizzard Entertainment, THQ, EA, and DreamWorks Interactive), Pocketful of Quarters aims to empower players and provide interoperability to transform the games industry.

Website: https://www.pocketfulofquarters.com Twitter: https://twitter.com/pocketfulofq2s Discord: https://discord.com/invite/poq Telegram: https://t.me/joinchat/UQ31l0O0ssbAEqZr]

By consistently expanding its ecosystem, XT.COM is dedicated to providing users with the most secure, trusted, and hassle-free digital asset trading services. Our exchange is built from a desire to give everyone access to digital assets regardless where you are.

Founded in 2018, XT.COM now serves more than 6 million registered users, over 500,000+ monthly active users and 40+ million users in the ecosystem. Covering a rich variety of trading categories together with an NFT aggregated marketplace,  our platform strives to cater to its large user base by providing a secure, trusted and intuitive trading experience.

As the world's first social-infused digital assets trading platform, XT.COM also supports social networking platform based transactions to make our crypto services more accessible to users all over the world. Furthermore, to ensure optimal data integrity and security, we see user security as our top priority at XT.COM.

Website: https://www.xt.com/ Telegram: https://t.me/XTsupport_EN Twitter: https://twitter.com/XTexchange

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Exhibition includes exclusive pre-release game footage and interviews

Victura, Inc. today announced that one of the world's most respected authorities on conflict, London's Imperial War Museum, has opened its exhibition War Games: Real Conflicts | Virtual Worlds | Extreme Entertainment . Open today until May 28, 2023 this exhibit, which seeks to challenge perceptions of how video games interpret stories about war and conflict, includes exclusive game footage and interviews with the development team from Six Days in Fallujah Victura's upcoming tactical military-shooter video game.

Conceived by a Marine who was badly wounded during the combat, Six Days in Fallujah recreates true stories from 2004's Second Battle of Fallujah , which became one of the world's toughest and most impactful modern battles. In the game, players assume the roles of real Marines, Soldiers, and Iraqi civilians as they participate in critical moments during the battle. Over 100 Marines, Soldiers, and Iraqi civilians who were present during the Second Battle of Fallujah have shared their personal stories, photographs, and video recordings with the development team. The game gives voice to these stories through gameplay and first-person accounts captured in original documentary interview footage.

" Six Days in Fallujah lets players become virtual participants during a world-changing historical event, offering context and insight that hasn't been possible until now," according to Victura CEO Peter Tamte . "It's inspiring to see one of the world's most respected authorities on conflict demonstrate the important ways games like Six Days in Fallujah can use interactivity to help players understand the events shaping our world."

Chris Cooper and Ian Kikuchi , Imperial War Museums' co-curators of the War Games exhibition, say: "Paintings, books, plays, films and tv shows have all told gripping stories about conflict. Video games have continued this tradition in the twentieth and twenty-first centuries, becoming today's largest and fastest growing entertainment industry. We hope this exhibition prompts visitors to consider the influence this media might have on our perceptions and understanding of war and conflict."

More information about Six Days in Fallujah is available at www.sixdays.com . More information about IWM's War Games exhibition is available at https://www.iwm.org.uk/events/war-games .

Six Days in Fallujah , which is being developed for PC and consoles, is a first-person tactical shooter that recreates true stories of Marines, Soldiers, and Iraqi civilians during the toughest urban battle since 1968 with help from more than 100 people who were there. Players lead a fireteam through real-life encounters enabled by unique technology that simulates the uncertainty and tactics of urban combat. Six Days in Fallujah is produced and published by Victura, Inc., and developed by Highwire Games, which is led by many of the leadership who created the original Halo and Destiny games. More information about Six Days in Fallujah is available at www.sixdays.com . More information about Victura is available at www.victura.gg .

IWM's five branches, which attract over 2.5 million visitors each year, are IWM London , IWM's flagship branch that has recently transformed with new, permanent and free Second World War and The Holocaust Galleries; IWM North , housed in an iconic award-winning building designed by Daniel Libeskind ; IWM Duxford , a world renowned aviation museum and Britain's best preserved wartime airfield; Churchill War Rooms , housed in Churchill's secret headquarters below Whitehall; and the Second World War cruiser HMS Belfast .

IWM London tells the stories of those whose lives have been shaped by war through the depth, breadth and impact of our Galleries, displays and events. Explore the First World War Galleries and iconic Atrium; extensive new Second World War and The Holocaust Galleries; discover stories of bravery in The Lord Ashcroft Gallery: Extraordinary Heroes or take in our latest major temporary exhibitions.

IWM Open daily: 10am – 6pm . Closed 24 - 26 December. Free admission.

IWM London, Lambeth Road, London , SE1 6HZ T: 020 7416 5000 iwm.org.uk / @I_W_M / www.facebook.com/iwm.london

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Vanta will be collaborating with Hawai'i Pacific University this fall to host their middle school and high school state esports championships.

This fall, Vanta will be hosting the Hawaii Esports League on its esports platform. This league is a free league in which schools can compete weekly with other schools in Hawaii . The league is open for gamers ages 8-18, with a focus on middle school and high school teams. Hawaii Esports League competition will be completely virtual, save for the championship series. This makes it easier for schools across all of the islands to compete against one another.

"We are excited to continue to be a part of the growth of esports in the state of Hawaii ," says Ed Lallier , Chief Revenue Officer and Co-Founder of Vanta, "Working with Hawai'i Pacific University to host our first ever Hawaii Esports League Championship is a great step forward for Vanta and for scholastic esports in the state. This will be one of Vanta's first ever in person championships, and it is sure to set a high bar for more to come."

Esports is taking off in Hawaii , and Hawai'i Pacific University's support of scholastic and youth esports is a major step forward in its development. Vanta is working towards helping provide a sustainable esports pipeline in Hawaii in which gamers can compete from elementary school all the way up to college.

"The HPU Esports Arena is proud to partner with Vanta to deliver an in-person championship event for the students of Hawaii . Vanta is providing unprecedented access into the esports pipeline for our local students, and we are excited to help showcase all that entails," says Jordan Oliver , Esports Manager at HPU, "The potential for growth is unprecedented, and it's events like these that really bring our community together to get the word out and the work done. It's at the core of Hawaiʻi Pacific University Esports' vision and we are looking forward to supporting a great season and event with Vanta. "

The league will run from September 26 - December 16 . Interested schools are still eligible for late registration if they would like to compete. Visit the Hawaii Esports League webpage to learn more and to register.

Vanta is a youth esports development platform that works with schools and community organizations to provide a kid-safe digital esports platform, competitive esports leagues, and expert coaching and holistic programming to kids ages 8-18.

Vanta is on a mission to bring the power of esports to every home and eliminate the toxicity that is commonly present online by providing a safe environment and teaching the next generation of gamers how to become better gamer citizens. To learn more, visit the Vanta homepage or their schools page , and to read more about Vanta's coaching offering check out their coaching and development page. To keep up with their latest news, follow Vanta on Twitter or Facebook.

Hawai'i Pacific University is the first gaming university with a collegiate Esports Arena in the state of Hawaii . HPU is also the first college to offer competitive gaming scholarships for esports athletes in the state of Hawaii . HPU's Esports Arena is located at the historic Aloha Tower Marketplace. The arena features cutting-edge gaming PCs, gaming consoles, virtual reality stations, casual seating and viewing areas spread out across 3,000 square feet and is open to the public seven days a week. HPU is dedicated to building the next generation of esports professionals through esports education, events, and community support. HPU Esports supports varsity rosters in Valorant, League of Legends, and Rocket League, in addition to hosting weekly community events and tournaments.

Media Contact: Celine Charitat 850-748-3233 345731@email4pr.com

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Players can experience versatile gameplay coupled with a super high degree of freedom

The simulation, role-playing, tower defense game Monster Land: Builder published by Hangzhou MR.GLEE Tech. co., Ltd, was formally launched in the North American market recently, delivering to players a novel, unique, laid-back and versatile gameplay experience.

When a nameless brave man finds himself stranded on the continent of Valudo, he feels that the protection offered by the world's only goddess is gradually dissipating. So he becomes determined to find any trace of the goddess ... Whether you like to chop down trees or plant fields, hang it all up and relax, explore mazes or seek out magic pets and divine weapons, you can create your own fun experience with the rich gameplay of Monster Land: Builder .

The theme of the game is survival on a crisis-ridden desert island, while simulated construction as part of the process of land reclamation and building of an island is fundamental to survival. In the daytime, players can enter the cave with their brave partners in an adventure to do battle with monsters and claim treasures. This scenario integrates puzzle solving and fantasy BOSS gameplay. At night, the gameplay becomes a tense and exciting tower defense game, in which players must build defense towers with their brave partners, to resist the invasion by demons, and jointly defend their home.

In addition to the rich gameplay system, freedom and ease of play is another major highlight of this game. Today's fast-paced life, work, and even games are stressing people out. In Monster Land: Builder , players can choose to wait for the big fish on the river, or enter the cave and steal the monster's private money stash. The gameplay is rich but, at variance with other gameplay models, will not tire players out by putting them under the pressure of feeling that they will fall behind if they don't play the game through to the end in one sitting.

Since launch in Malaysia , Singapore , Taiwan SAR and Hong Kong SAR in March of this year, Monster Land: Builder has received a worldwide overall rating of 4.53 in the App Store, and garnered Editor's Choice on Google Play. With an intricate design, novel content and differentiated positioning, the title has received notable positive response from the market.

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KLab Inc., a leader in online mobile games, announced that its hit 3D action game Bleach: Brave Souls currently available on smartphones, PC, and PlayStation 4, will hold in-game campaigns starting today, Friday, September 30th to celebrate the BLEACH TV Animation Series: Thousand-Year Blood War. See the original press release ( https:www.klab.comenpress ) for more details.

The campaign will feature the Thousand-Year Blood War 2022 versions of Ichigo Kurosaki, Uryu Ishida, and Yasutora Sado ( Chad ) in the Thousand-Year Blood War Summons: Concord. There will also be a Free Thousand-Year Blood War Summons where players will have the chance to get one of the three new 5 star characters.

Brave Souls Thousand-Year Blood War: Concord Step-Up Summons Video

https://youtu.be/zgaSR_eeRAg

Be sure to check out the other in-game collaboration campaigns as we gear up for the premiere of the TV animation series on Monday, October 10th .

BLEACH TV Animation Series: Thousand-Year Blood War Tie-In Gift & Special Orders

To celebrate the upcoming premiere of the BLEACH TV Animation Series: Thousand-Year Blood War, a present campaign will be held starting Tuesday, October 11th .

The first present players will receive is a special accessory based on BLEACH TV Animation Series: Thousand-Year Blood War collaboration.

Now is a great chance to check out the exciting 3D action of the Bleach: Brave Souls game.

Overview of Bleach: Brave Souls

Platform: iOS /Android™/PC/PS4™

Price: Free-to-play (In-game purchases available)

Official Website: https://www.bleach-bravesouls.com/en/

Official Twitter Account: @bleachbrs_en

Official Facebook Page: https://www.facebook.com/BleachBS.en

Official YouTube Channel: https://www.youtube.com/channel/UC1QJ4uNQeijEx0jlo4nqauA

Official Discord: https://discord.com/invite/bleachbravesouls

Copyright: © Tite Kubo/Shueisha, TV TOKYO, dentsu, Pierrot

App Store : https://itunes.apple.com/app/id1003168863

Google Play: https://play.google.com/store/apps/details?id=com.klab.bleach

Steam: https://store.steampowered.com/app/1201240/BLEACH_Brave_Souls

PlayStation Store: https://store.playstation.com/concept/10002097

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